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Author Topic: Yay!  (Read 6814 times)
Major Diarr
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« on: March 01, 2008, 02:06:51 AM »

It's great to see this project revived, Kreso. In the email, you said the game would have a smaller feature list, does that mean anything previously programmed will still be in the game though? The warp, phaser, and torpedo systems were the best I've seen in any Star Trek game ever and are what really set the game apart.
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Meddle
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« Reply #1 on: March 01, 2008, 12:31:02 PM »

Thats great news kreso. I am back and ready to help if needed.

The doctor (I have changed the nick)
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replica
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« Reply #2 on: March 01, 2008, 04:47:29 PM »

Great news!
Hope this time game releases would go little faster=P
Same me, new nick
by
Sniper Master=P
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Krešimir Špes
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« Reply #3 on: March 01, 2008, 04:59:39 PM »

cool, the old team is back :)

most of what you've seen in the last alpha will be in the new game. I'm removing subsystems (this is stil debateable) and power management.
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Krešimir Špes
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Meddle
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« Reply #4 on: March 02, 2008, 02:17:18 AM »

Well we still need super majka and locutos :)
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Major Diarr
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« Reply #5 on: March 02, 2008, 08:14:49 AM »

Welcome back, everyone.
Quote from: "kreso"
cool, the old team is back Cheesy
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Krešimir Špes
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« Reply #6 on: March 02, 2008, 02:38:50 PM »

:)
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Krešimir Špes
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« Reply #7 on: March 08, 2008, 11:21:43 PM »

Quote from: "Meddle"
Well we still need super majka and locutos :)

You rang, milord?
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I am Locutus of Borg,
Your life as it has been is over,
from this time forward,
you will service... us!
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« Reply #8 on: March 26, 2008, 01:57:13 PM »

never fear, i is here Smiley
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Krešimir Špes
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« Reply #9 on: March 26, 2008, 06:37:33 PM »

well, with the number of develpers up, using better 'technology' and cutting down ridiculously big features, it should be okay this time :)
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Krešimir Špes
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Ivan Vučica
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« Reply #10 on: March 29, 2008, 02:07:31 PM »

First thing I did when I sat down and looked at the code and proposed feature list, I said "Krešo, we gotta kick out most of these" Smiley
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Ivan Vučica
get leet eat wheat
Krešimir Špes
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« Reply #11 on: March 29, 2008, 06:17:38 PM »

Quote from: "ivucica"
First thing I did when I sat down and looked at the code and proposed feature list, I said "Krešo, we gotta kick out most of these" Smiley

Everyone, I'd like to introduce one of the programmers of TNZ2: Ivan (ivucica), may he have many virgins in the future :D

don't worry, I know what I'm doing, Ogre will work great and will decrease development time, which is what we need.
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Krešimir Špes
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Ivan Vučica
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« Reply #12 on: March 31, 2008, 11:02:41 AM »

Quote from: "kspes"
Everyone, I'd like to introduce one of the programmers of TNZ2: Ivan (ivucica), may he have many virgins in the future Smiley
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Ivan Vučica
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Major Diarr
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« Reply #13 on: April 03, 2008, 05:59:25 AM »

You're a programmer!? I should have introduced myself sooner! :ugeek:

Do to a mistranslation, all you'll get are 72 white raisins, on the bright side at least they're delicious. :)
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Krešimir Špes
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« Reply #14 on: April 03, 2008, 07:56:44 AM »

Quote from: "Major Diarr"
You're a programmer!? I should have introduced myself sooner! :ugeek:
Do to a mistranslation, all you'll get are 72 white raisins, on the bright side at least they're delicious. Cheesy
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Krešimir Špes
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