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May 26, 2013, 04:30:27 AM
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Star Trek: The Neutral Zone 2
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Yay!
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Topic: Yay! (Read 5202 times)
Major Diarr
Manager
Posts: 75
Yay!
«
on:
March 01, 2008, 02:06:51 AM »
It's great to see this project revived, Kreso. In the email, you said the game would have a smaller feature list, does that mean anything previously programmed will still be in the game though? The warp, phaser, and torpedo systems were the best I've seen in any Star Trek game ever and are what really set the game apart.
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Meddle
Pedestrian
Posts: 2
Re: Yay!
«
Reply #1 on:
March 01, 2008, 12:31:02 PM »
Thats great news kreso. I am back and ready to help if needed.
The doctor (I have changed the nick)
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replica
Pedestrian
Posts: 1
Re: Yay!
«
Reply #2 on:
March 01, 2008, 04:47:29 PM »
Great news!
Hope this time game releases would go little faster=P
Same me, new nick
by
Sniper Master=P
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Krešimir Špes
Lead Programmer
Administrator
The Father
Posts: 342
Re: Yay!
«
Reply #3 on:
March 01, 2008, 04:59:39 PM »
cool, the old team is back
most of what you've seen in the last alpha will be in the new game. I'm removing subsystems (this is stil debateable) and power management.
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Krešimir Špes
Lead Programmer
Meddle
Pedestrian
Posts: 2
Re: Yay!
«
Reply #4 on:
March 02, 2008, 02:17:18 AM »
Well we still need super majka and locutos
Logged
Major Diarr
Manager
Posts: 75
Re: Yay!
«
Reply #5 on:
March 02, 2008, 08:14:49 AM »
Welcome back, everyone.
Quote from: "kreso"
cool, the old team is back
Logged
Krešimir Špes
Lead Programmer
Administrator
The Father
Posts: 342
Re: Yay!
«
Reply #6 on:
March 02, 2008, 02:38:50 PM »
Logged
Krešimir Špes
Lead Programmer
Locutus of Borg
Pedestrian
Posts: 13
Re: Yay!
«
Reply #7 on:
March 08, 2008, 11:21:43 PM »
Quote from: "Meddle"
Well we still need super majka and locutos
You rang, milord?
Logged
I am Locutus of Borg,
Your life as it has been is over,
from this time forward,
you will service... us!
Sh1fty
Pedestrian
Gender:
Posts: 8
Re: Yay!
«
Reply #8 on:
March 26, 2008, 01:57:13 PM »
never fear, i is here
Logged
Krešimir Špes
Lead Programmer
Administrator
The Father
Posts: 342
Re: Yay!
«
Reply #9 on:
March 26, 2008, 06:37:33 PM »
well, with the number of develpers up, using better 'technology' and cutting down ridiculously big features, it should be okay this time
Logged
Krešimir Špes
Lead Programmer
Ivan Vučica
Programmer
Administrator
Manager
Gender:
Posts: 90
Re: Yay!
«
Reply #10 on:
March 29, 2008, 02:07:31 PM »
First thing I did when I sat down and looked at the code and proposed feature list, I said "Krešo, we gotta kick out most of these"
Logged
Ivan Vučica
get leet eat wheat
Krešimir Špes
Lead Programmer
Administrator
The Father
Posts: 342
Re: Yay!
«
Reply #11 on:
March 29, 2008, 06:17:38 PM »
Quote from: "ivucica"
First thing I did when I sat down and looked at the code and proposed feature list, I said "Krešo, we gotta kick out most of these"
Everyone, I'd like to introduce one of the programmers of TNZ2: Ivan (ivucica), may he have many virgins in the future
don't worry, I know what I'm doing, Ogre will work great and will decrease development time, which is what we need.
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Krešimir Špes
Lead Programmer
Ivan Vučica
Programmer
Administrator
Manager
Gender:
Posts: 90
Re: Yay!
«
Reply #12 on:
March 31, 2008, 11:02:41 AM »
Quote from: "kspes"
Everyone, I'd like to introduce one of the programmers of TNZ2: Ivan (ivucica),
may he have many virgins in the future
Logged
Ivan Vučica
get leet eat wheat
Major Diarr
Manager
Posts: 75
Re: Yay!
«
Reply #13 on:
April 03, 2008, 05:59:25 AM »
You're a programmer!? I should have introduced myself sooner! :ugeek:
Do to a mistranslation, all you'll get are 72 white raisins, on the bright side at least they're delicious.
Logged
Krešimir Špes
Lead Programmer
Administrator
The Father
Posts: 342
Re: Yay!
«
Reply #14 on:
April 03, 2008, 07:56:44 AM »
Quote from: "Major Diarr"
You're a programmer!? I should have introduced myself sooner! :ugeek:
Do to a mistranslation, all you'll get are 72 white raisins, on the bright side at least they're delicious.
Logged
Krešimir Špes
Lead Programmer
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