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Author Topic: Medieval Battlefield Crashes with new update 1.5.8  (Read 2407 times)
CC8015
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« on: July 15, 2012, 03:57:26 PM »

I am running the game on OS 10.7.4 on Mac Mini.  It starts fine but within one or two turns crashes.  The message is that "the game has closed" wants to know if I want to send problem to Apple, Ignore, or reopen.  This happens without fail.  Have not tried on line yet.  Was playing skirmishes.
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Boris Mikić
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« Reply #1 on: July 16, 2012, 07:21:00 AM »

Can you send us the log file immediately after such a crash? The log file is located in "~/Library/Application Support/Medieval Battlefields".
Also, which game version are you using? The version is displayed in the title screen.
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CC8015
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« Reply #2 on: July 20, 2012, 02:35:06 AM »

my version is 1.5.8
and my library does not have a support file for the game.
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CC8015
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« Reply #3 on: July 20, 2012, 02:43:00 AM »

This is the log:
Process:         Medieval Battlefields [3804]
Path:            /Applications/Medieval Battlefields.app/Contents/MacOS/Medieval Battlefields
Identifier:      com.cateia.mbattles-mac
Version:         1.5.8 (1.5.Cool
App Item ID:     406478471
App External ID: 9004037
Code Type:       X86 (Native)
Parent Process:  launchd [133]

Date/Time:       2012-07-19 21:40:19.708 -0400
OS Version:      Mac OS X 10.7.4 (11E53)
Report Version:  9

Interval Since Last Report:          104138 sec
Crashes Since Last Report:           1
Per-App Interval Since Last Report:  247 sec
Per-App Crashes Since Last Report:   1
Anonymous UUID:                      F340344A-AA3F-497E-8B8C-3D0104276303

Crashed Thread:  2  com.apple.audio.IOThread.client

Exception Type:  EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000

Application Specific Information:
objc[3804]: garbage collection is OFF
*** error for object 0x82f9204: incorrect checksum for freed object - object was probably modified after being freed.
 

Thread 0:: Dispatch queue: com.apple.main-thread
0   libsystem_kernel.dylib           0x01f0ec22 mach_msg_trap + 10
1   libsystem_kernel.dylib           0x01f0e1f6 mach_msg + 70
2   com.apple.framework.IOKit        0x0222d29d io_connect_method + 465
3   com.apple.framework.IOKit        0x021ddcf9 IOConnectCallMethod + 559
4   com.apple.driver.AppleIntelHD3000GraphicsGLDriver   0x0d8d0edb GhalInterface::getCommandBuffer(unsigned char**, unsigned char**, unsigned int*, unsigned int*) + 183
5   com.apple.driver.AppleIntelHD3000GraphicsGLDriver   0x0d8fc7b5 GHAL3D::CPrivateCommandTransport::FlushCommandBuffer(GHAL3D::FLUSH_TYPE, unsigned char) + 341
6   com.apple.driver.AppleIntelHD3000GraphicsGLDriver   0x0d8fc527 g575SubmitPacketsToken + 51
7   com.apple.driver.AppleIntelHD3000GraphicsGLDriver   0x0d982bb4 _ZL13g575SwapFlushP13GLDContextRecm + 38
8   com.apple.driver.AppleIntelHD3000GraphicsGLDriver   0x0d982b50 glrSwapSwap + 136
9   GLEngine                         0x0d62791c glSwap_Exec + 220
10  com.apple.opengl                 0x02267eca CGLFlushDrawable + 62
11  com.apple.AppKit                 0x0097339a -[NSOpenGLContext flushBuffer] + 41
12  SDL                              0x0010700c 0xe1000 + 155660
13  SDL                              0x000fe20d SDL_GL_SwapBuffers + 38
14  net.sourceforge.libapril         0x002e1072 april::RenderSystem::presentFrame() + 28
15  net.sourceforge.libapril         0x002ed2d4 april::SDL_Window::_handleDisplayAndUpdate() + 176
16  net.sourceforge.libapril         0x002ed5ec april::SDL_Window::updateOneFrame() + 64
17  net.sourceforge.libapril         0x002e2460 april::Window::enterMainLoop() + 30
18  net.sourceforge.libapril         0x002ed9e2 -[AprilAppDelegate applicationDidFinishLaunching:] + 131
19  com.apple.Foundation             0x013b2df1 __-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke_1 + 49
20  com.apple.CoreFoundation         0x01a67903 ___CFXNotificationPost_block_invoke_1 + 275
21  com.apple.CoreFoundation         0x01a32688 _CFXNotificationPost + 2776
22  com.apple.Foundation             0x0139dfde -[NSNotificationCenter postNotificationName:object:userInfo:] + 92
23  com.apple.AppKit                 0x0043ad99 -[NSApplication _postDidFinishNotification] + 259
24  com.apple.AppKit                 0x0043aa8f -[NSApplication _sendFinishLaunchingNotification] + 84
25  com.apple.AppKit                 0x004395b0 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 277
26  com.apple.AppKit                 0x004392c6 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 377
27  com.apple.CoreFoundation         0x01a801c8 -[NSObject performSelector:withObject:withObject:] + 72
28  com.apple.Foundation             0x013d80c2 __-[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke_1 + 121
29  com.apple.Foundation             0x013d6e75 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 476
30  com.apple.Foundation             0x013d6c49 _NSAppleEventManagerGenericHandler + 234
31  com.apple.AE                     0x03ead045 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 202
32  com.apple.AE                     0x03e96b67 _ZL25dispatchEventAndSendReplyPK6AEDescPS_ + 43
33  com.apple.AE                     0x03e96a54 aeProcessAppleEvent + 253
34  com.apple.HIToolbox              0x04758c66 AEProcessAppleEvent + 103
35  com.apple.AppKit                 0x00436347 _DPSNextEvent + 1301
36  com.apple.AppKit                 0x00435942 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
37  com.apple.AppKit                 0x00431cb1 -[NSApplication run] + 911
38  net.sourceforge.libapril         0x002ee094 april_main(void (*)(hltypes::Array<hltypes::String> const&), void (*)(), int, char**) + 1649
39  com.cateia.mbattles-mac          0x0007a2a2 0x1000 + 496290
40  com.cateia.mbattles-mac          0x000023a9 0x1000 + 5033
41  com.cateia.mbattles-mac          0x000022c8 0x1000 + 4808

Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0   libsystem_kernel.dylib           0x01f1190a kevent + 10
1   libdispatch.dylib                0x01d49e10 _dispatch_mgr_invoke + 969
2   libdispatch.dylib                0x01d4885f _dispatch_mgr_thread + 53

Thread 2 Crashed:: com.apple.audio.IOThread.client
0   libsystem_kernel.dylib           0x01f109c6 __pthread_kill + 10
1   libsystem_c.dylib                0x01e01f78 pthread_kill + 106
2   libsystem_c.dylib                0x01df2bdd abort + 167
3   libsystem_c.dylib                0x01e16508 szone_error + 333
4   libsystem_c.dylib                0x01e1654e free_list_checksum_botch + 50
5   libsystem_c.dylib                0x01e16ad9 small_free_list_remove_ptr + 114
6   libsystem_c.dylib                0x01e1aa88 szone_free_definite_size + 3070
7   libsystem_c.dylib                0x01e54d89 free + 232
8   com.googlecode.libxal            0x00410688 xal::SDL_AudioManager::mixAudio(void*, unsigned char*, int) + 254
9   com.googlecode.libxal            0x004106db xal::SDL_AudioManager::_mixAudio(void*, unsigned char*, int) + 49
10  SDL                              0x0010c916 0xe1000 + 178454
11  com.apple.audio.units.Components   0x700089d2 AUInputElement::PullInputWithBufferList(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList*) + 230
12  com.apple.audio.units.Components   0x700095f8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) + 116
13  com.apple.audio.units.Components   0x70008aa6 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription**, void*) + 152
14  com.apple.audio.toolbox.AudioToolbox   0x01fd1295 AudioConverterChain::CallInputProc(unsigned long) + 541
15  com.apple.audio.toolbox.AudioToolbox   0x01fd13fe AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) + 98
16  com.apple.audio.toolbox.AudioToolbox   0x01fb0794 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) + 192
17  com.apple.audio.toolbox.AudioToolbox   0x01f91691 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 205
18  com.apple.audio.toolbox.AudioToolbox   0x01fb0943 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 337
19  com.apple.audio.toolbox.AudioToolbox   0x01fd024a AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 108
20  com.apple.audio.toolbox.AudioToolbox   0x01fb0943 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 337
21  com.apple.audio.toolbox.AudioToolbox   0x01f8b801 AudioConverterFillComplexBuffer + 251
22  com.apple.audio.units.Components   0x70008b92 AUInputFormatConverter2::PullAndConvertInput(AudioTimeStamp const&, unsigned long&, AudioBufferList&, AudioStreamPacketDescription*, bool&) + 188
23  com.apple.audio.units.Components   0x700078c5 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) + 645
24  com.apple.audio.units.Components   0x70006dde AUBase::DoRenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, AUOutputElement*, unsigned long, AudioBufferList&) + 114
25  com.apple.audio.units.Components   0x70003ec9 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) + 371
26  com.apple.audio.units.Components   0x7000b9a9 AUHAL::AUIOProc(unsigned long, AudioTimeStamp const*, AudioBufferList const*, AudioTimeStamp const*, AudioBufferList*, AudioTimeStamp const*, void*) + 2365
27  com.apple.audio.CoreAudio        0x021673cd HALC_ProxyIOContext::IOWorkLoop() + 2535
28  com.apple.audio.CoreAudio        0x02166926 HALC_ProxyIOContext::IOThreadEntry(void*) + 136
29  com.apple.audio.CoreAudio        0x02166898 __HALC_ProxyIOContext_block_invoke_6 + 20
30  com.apple.audio.CoreAudio        0x0216681d HALB_IOThread::Entry(void*) + 69
31  libsystem_c.dylib                0x01dffed9 _pthread_start + 335
32  libsystem_c.dylib                0x01e036de thread_start + 34

Thread 3:
0   libsystem_kernel.dylib           0x01f0ed36 mach_wait_until + 10
1   libsystem_c.dylib                0x01dad439 nanosleep + 388
2   libsystem_c.dylib                0x01dabcba usleep + 60
3   net.sourceforge.libhltypes       0x003d28f9 hltypes::Thread::sleep(float) + 67
4   com.googlecode.libxal            0x0040ae4f xal::AudioManager::update() + 91
5   net.sourceforge.libhltypes       0x003d286b hltypes::Thread::execute() + 23
6   net.sourceforge.libhltypes       0x003d2820 hltypes::asyncCall(void*) + 16
7   libsystem_c.dylib                0x01dffed9 _pthread_start + 335
8   libsystem_c.dylib                0x01e036de thread_start + 34

Thread 2 crashed with X86 Thread State (32-bit):
  eax: 0x00000000  ebx: 0x0776705c  ecx: 0xb038c6cc  edx: 0x01f109c6
  edi: 0xb038d000  esi: 0x00000006  ebp: 0xb038c6e8  esp: 0xb038c6cc
   ss: 0x00000023  efl: 0x00000282  eip: 0x01f109c6   cs: 0x0000000b
   ds: 0x00000023   es: 0x00000023   fs: 0x00000023   gs: 0x0000000f
  cr2: 0x01e30e2a
Logical CPU: 0

Binary Images:
    0x1000 -    0xcdffb +com.cateia.mbattles-mac (1.5.8 - 1.5.Cool <EE42D194-1FC5-3136-9FCC-795B0834B05E> /Applications/Medieval Battlefields.app/Contents/MacOS/Medieval Battlefields
   0xd9000 -    0xdcfec +org.xiph.ogg (1.1.4 - 1.1.4) <8FD7241F-4C2E-330B-943E-0C194DCDA898> /Applications/Medieval Battlefields.app/Contents/Frameworks/Ogg.framework/Versions/A/Ogg
   0xe1000 -   0x12df31 +SDL (1.2.15 - 1.2.15) <E56BF2FE-A2A4-3D70-BC12-667DC30FA7B4> /Applications/Medieval Battlefields.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
  0x13f000 -   0x2b3ff8 +org.xiph.vorbis (1.2.3 - 1.2.3) <4FD24D68-D9FB-330B-99EC-4619480BDE1F> /Applications/Medieval Battlefields.app/Contents/Frameworks/Vorbis.framework/Versions/A/Vorbis
  0x2df000 -   0x2f7ff7 +net.sourceforge.libapril (1.0 - 1) <73E2CE4E-ECD8-36DA-8346-1A1CD177006A> /Applications/Medieval Battlefields.app/Contents/Frameworks/april.framework/Versions/A/april
  0x307000 -   0x352fff +net.sourceforge.libaprilui (1.0 - 1) <9F28E75B-979E-3BDD-9465-03133A7A6AFA> /Applications/Medieval Battlefields.app/Contents/Frameworks/aprilui.framework/Versions/A/aprilui
  0x377000 -   0x394ffb +net.sourceforge.libatres (1.0 - 1) <30645F0F-2BC2-3773-BE03-682F8FBFDDC4> /Applications/Medieval Battlefields.app/Contents/Frameworks/atres.framework/Versions/A/atres
  0x3a5000 -   0x3abffb +com.cateia.libcags (1.0 - 1) <4D9C1F61-964A-3A33-882F-7AAA5C076875> /Applications/Medieval Battlefields.app/Contents/Frameworks/cags.framework/Versions/A/cags
  0x3b4000 -   0x3c1fff +net.sourceforge.libgtypes (1.0 - 1) <DB1ABF52-FEDA-3FC4-8D7B-D261F7676A76> /Applications/Medieval Battlefields.app/Contents/Frameworks/gtypes.framework/Versions/A/gtypes
  0x3ca000 -   0x3defff +net.sourceforge.libhltypes (1.0 - 1) <418B080B-A523-3089-92E6-059FE77FDE87> /Applications/Medieval Battlefields.app/Contents/Frameworks/hltypes.framework/Versions/A/hltypes
  0x3ea000 -   0x3eefff +net.sourceforge.libhlxml (1.0 - 1) <FBA3921C-D575-3E4C-BA14-67FE6EC3886F> /Applications/Medieval Battlefields.app/Contents/Frameworks/hlxml.framework/Versions/A/hlxml
  0x3f5000 -   0x3ffff7 +net.sourceforge.libtinyxml (1.0 - 1) <3BA666E4-CA22-3E61-B1C9-DB755302AE16> /Applications/Medieval Battlefields.app/Contents/Frameworks/tinyxml.framework/Versions/A/tinyxml
  0x407000 -   0x417ff7 +com.googlecode.libxal (1.0 - 1) <C3CF4C13-7681-36AB-A9C3-724C028E8E25> /Applications/Medieval Battlefields.app/Contents/Frameworks/xal.framework/Versions/A/xal
  0x423000 -   0x426ffb +com.googlecode.libxalutil (1.0 - 1) <55161C90-6763-32B5-9AAA-EF2B8991C653> /Applications/Medieval Battlefields.app/Contents/Frameworks/xalutil.framework/Versions/A/xalutil
  0x42c000 -   0xec1ff6  com.apple.AppKit (6.7.3 - 1138.47) <D8CD06D7-F18C-39BE-BC68-B343F87F0469> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
 0x139b000 -  0x16a5ff3  com.apple.Foundation (6.7.2 - 833.25) <4C52ED74-A1FD-3087-A2E1-035AB3CF9610> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
 0x1801000 -  0x1863ff3  libstdc++.6.dylib (52.0.0 - compatibility 7.0.0) <266CE9B3-526A-3C41-BA58-7AE66A3B15FD> /usr/lib/libstdc++.6.dylib
 0x18ba000 -  0x18e8fe7  libSystem.B.dylib (159.1.0 - compatibility 1.0.0) <30189C33-6ADD-3142-83F3-6114B1FC152E> /usr/lib/libSystem.B.dylib
 0x18f5000 -  0x19cbaab  libobjc.A.dylib (228.0.0 - compatibility 1.0.0) <2E272DCA-38A0-3530-BBF4-47AE678D20D4> /usr/lib/libobjc.A.dylib
 0x19e2000 -  0x1bb9fe7  com.apple.CoreFoundation (6.7.2 - 635.21) <4D1D2BAF-1332-32DF-A81B-7E79D4F0A6CB> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
 0x1cd9000 -  0x1cddffa  libcache.dylib (47.0.0 - compatibility 1.0.0) <56256537-6538-3522-BCB6-2C79DA6AC8CD> /usr/lib/system/libcache.dylib
 
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Boris Mikić
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Cateia Games
Manager
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Gender: Male
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« Reply #4 on: July 20, 2012, 07:27:06 AM »

We are looking into the problem. Thank you for your report. It may be a problem that has been fixed in v1.5.9 already. v1.5.9 should be out soon.
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Quote from: Bender
Ahhh, what an awful dream. Ones and zeroes everywhere... and I thought I saw a two.
Quote from: Fry
It was just a dream, Bender. There's no such thing as two.
CC8015
Pedestrian
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Posts: 4


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« Reply #5 on: July 31, 2012, 10:54:00 AM »

Thanks for the update.  Really, like the game, find it relaxing. But now with the new update, it still crashed.  Seems that the same problem was not addressed.
« Last Edit: August 03, 2012, 08:23:40 PM by CC8015 » Logged
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